DARK PHOENIX!
pho
You are Form 0, Phoenix: The Eternal.

"And The Phoenix's cycle had reached
zenith, so he consumed himself in fire. He
emerged from his own ashes, to be forever
immortal."


Some examples of the Phoenix Form are Quetzalcoatl
(Aztec), Shiva (Indian), and Ra-Atum
(Egyptian).
The Phoenix is associated with the concept of life,
the number 0, and the element of fire.
His sign is the eclipsed sun.

As a member of Form 0, you are a determined
individual. You tend to keep your sense of
optimism, even through tough times and have a
positive outlook on most situations. You have
a way of looking at going through life as a
journey that you can constantly learn from.
Phoenixes are the best friends to have because
they cheer people up easily.


Which Mythological Form Are You?
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Time for Hinirang
A little snippet from the Hinirang RPG stuff I've been rewriting... character creation:

Statistics

Physical Group

Ability: Agility
Power: Strength
Defense: Toughness
Life: Body
Health: Body * 5

Mental Group

Ability: Intellect
Power: Reason
Defense: Tenacity
Life: Mind
Health: Mind * 5

Emotional Group

Ability: Empathy
Power: Passion
Defense: Courage
Life: Heart
Health: Heart * 5

Spiritual Group

Ability: Insight
Power: Will
Defense: Conviction
Life: Spirit
Health: Spirit * 5

Ability indicates the raw ability that individual has in that Statistic Group. It's normally used in calculating the action value for a particular task.
Power indicates the raw power that individual has in the Statistic Group. It's normally used in calculating the effect value for a particular task.
Defense indicates the defensive value that individual has in the Statistic Group. It's normally used in reducing the effect value of a task performed on the character.
Life indicates the amount of "life force" tied up in that Statistic Group. It's used to determine how much damage of that type a character can take before dying. Damage to one's life takes a while to heal.
Health indicates that Statistic Group's endurance. It's used to find out how much punishment of that type a character can take before becoming incapacitated. Damage to one's health heals faster as compared to Life.