ROLEPLAYING GAMES and STORYTELLING
Being the GM of a Role-Playing Game is a lot like being a Writer. And an Editor. Of a shared world anthology. Where some of the contributors may not have read the anthology bible. And where the writing, editing, and unfolding of the story of the shared world is done live.

And somewhere along the line, you're supposed to have fun.

Me, I like to watch my players struggle with the mysteries and monkeywrenches that I drop into the story line... oh, pooh. My delete button ain't working.

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